Tyler Sorensen
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Technology / BitiPlay

BitiPlay

An open-ended, sandbox 2D side-scrolling play world for kids — eight environments and six characters to explore, with no scores or fail states.

KotlinAndroidCanvas

About the project

BitiPlay World is a calm, open-ended play space built for young kids — closer to Sago Mini World than a traditional game. There are no scores, no fail states, and no pressure: just eight environments and six characters to wander through, tap, and explore at whatever pace a toddler sets.

The entire app is native Kotlin for Android, and every visual — characters, backgrounds, environment details — is rendered procedurally through the Android Canvas API rather than pulled from image or audio assets. That keeps the whole app under about a megabyte while still giving each of the eight environments its own distinct look and feel.

It's a fully documented, single-developer build, with a dedicated handover doc alongside the codebase covering the architecture and rendering approach for anyone picking up the project later.